#include #include "field_multiplier.h" #include "card.h" const FieldMultiplier *calculate_field_multiplier(Hand *h) { bool large = false; for (int i = 0; i < h->count; i++) { Card *c = h->cards[i]; if (c->index == CRANE_INDEX || c->index == CURTAIN_INDEX || c->index == MOON_INDEX) large = true; else if (c->index == RAINY_MAN_INDEX || c->index == PHOENIX_INDEX) return &grand_field; } return large ? &large_field : &small_field; }