#include "options.h" void load_options_from_game(Game *g, Options *o) { o->kan_value = g->kan_value; o->number_of_rounds = g->number_of_rounds; o->card_backs = g->card_backs; o->deal_speed = g->deal_speed; } void save_options_to_game(Game *g, Options *o) { g->kan_value = o->kan_value; g->number_of_rounds = o->number_of_rounds; g->card_backs = o->card_backs; g->deal_speed = o->deal_speed; }