#ifndef _HF_DEKIYAKU_ #define _HF_DEKIYAKU_ #include "card.h" typedef enum DekiyakuAction { DEKIYAKU_ACTION_NONE, DEKIYAKU_ACTION_SAGE, DEKIYAKU_ACTION_SHOUBU, } DekiyakuAction; typedef enum DekiyakuMeldType { NONE, FIVE_BRIGHTS, FOUR_BRIGHTS, SEVEN_RIBBONS, POETRY_RIBBONS, BLUE_RIBBONS, BOAR_DEER_BUTTERFLIES, } DekiyakuMeldType; typedef struct DekiyakuMeld { DekiyakuMeldType type; int value; } DekiyakuMeld; typedef struct Dekiyaku { DekiyakuMeld meld[5]; int count; } Dekiyaku; void calculate_dekiyaku(Hand *h, Dekiyaku *d); char *meld_name(DekiyakuMeldType d); void dekiyaku_to_string(Dekiyaku *d, char *str); int dekiyaku_score(Dekiyaku *d); #endif