#ifndef _HF_TITLE_ #define _HF_TITLE_ typedef struct Title Title; #include "game.h" struct Title { bool hover_start; bool hover_options; bool hover_quit; bool hover_credits; bool hover_rules; Texture2D rules_qr; }; void title_handle_input(Game *g); void title_draw(Game *g); void initialize_title(Game *g); #endif