#include #include #include #include #include #include #include "game.h" char *text = "こんにちわ、 世界!"; Texture2D cards_texture; int main(int argc, char** argv) { srand(time(NULL)); InitWindow(1200, 700, "Hanafuda Hachi-Hachi"); SetTargetFPS(60); Game g; initialize_game(&g); run_until_closing(&g); CloseWindow(); return 0; }