#ifndef _HF_SPECIAL_CASES_ #define _HF_SPECIAL_CASES_ typedef struct SpecialCase SpecialCase; typedef enum SpecialCaseType { SPECIAL_CASE_NONE, SPECIAL_CASE_ALL_EIGHTS, SPECIAL_CASE_DOUBLE_EIGHTS, SPECIAL_CASE_SIXTEEN_CHAFF, } SpecialCaseType; typedef enum SpecialCaseTarget { SPECIAL_CASE_TARGET_NONE, SPECIAL_CASE_TARGET_DEALER, SPECIAL_CASE_TARGET_PLAYER, SPECIAL_CASE_TARGET_RIGHT, SPECIAL_CASE_TARGET_LEFT, } SpecialCaseTarget; #include "game.h" struct SpecialCase { SpecialCaseType type; SpecialCaseTarget target; int score; }; SpecialCase calculate_special_case(Game *g); #endif