#ifndef _HF_OPTIONS_ #define _HF_OPTIONS_ typedef struct Options Options; typedef struct OptionsChoices OptionsChoices; #include "game.h" struct Options { int kan_value; int number_of_rounds; int card_backs; int deal_speed; }; struct OptionsChoices { char *choice[5]; int count; int y; void (*handle)(Game*, int); }; void load_options_from_game(Game *g); void save_options_to_game(Game *g); void options_handle_input(Game *g); void options_draw(Game *g); #endif