2025-01-25 17:12:40 -05:00
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* The Adventure
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** Sequence ideas
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*** Elevator
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You have to restore power to an elevator, either through connecting a cable
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or through starting a generator. Once it's enabled, you can enter and ride
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it, although it's possible the trip will only be one-way.
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*** Switches
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Some quest in Runescape requires you to run between rooms and flip switches.
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The switches cause the doors to lock and unlock, changing which switches
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are accessible at a given time. This puzzle is notably frustrating, and not
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especially fun.
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** Themes
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*** Thrive
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You're a farmer in the postapocalypse, evading security robots to get plant
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food / water could allow you to grow a plant, which is nice. Maybe different
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robots could have different appearences telegraphing their vulnerabilities,
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and you could search out items to exploit them.
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** Thrive Sequence of Events
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You begin in your home, a tiny hut without much more than a bed. Outside you've
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got a pretty defensible yard, containing various junk plus a flowerbed. On
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one side of the yard is the flowerbed, but they're getting pretty dry. The
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reservoir to water the plants is pretty much empty. On the other side of your
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house are some barrels, one of which is still full of rainwater. Take the
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barrel and pour it into the reservoir, and your plants will be sated, at least
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for a while.
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Your hut has a footlocker containing a hammer.
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Before you do this, you won't be allowed to leave your yard for concern for the
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plants. After, you can go north or south.
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To the north lies a gigantic, basically-empty reservoir. One side of the reservoir
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is a dam, holding back enough water for the entire valley. But the dam's floodgates
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are closed, and the water is beyond a steep hill and a swarm of security robots.
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If you could somehow open the floodgates, though...
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2025-01-28 05:55:04 -05:00
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2025-01-25 17:12:40 -05:00
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North again takes you to a human-sized door built into the side of the dam. The
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door is sturdy, and made of metal, but it's been forced open before, and with
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a prybar, you could force your way in for sure. Pushing and pulling have no effect.
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2025-01-28 05:55:04 -05:00
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2025-01-25 17:12:40 -05:00
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South then West lets you go around the reservoir. North again gets you to the wall
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of the dam, into which is carved a huge ladder. Grippy gloves would let you climb
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it, but it's too slippery without them. You can't climb the ladder while carrying
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anything too bulky, like the barrel.
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South from the ladder then west again leads you into the woods, on a trail. Going
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south again leads to a cabin guarded by a security robot. You need to use a hammer
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to defeat this guy, but I'm not at all sure how to indicate that.
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In the cabin, there's a footlocker containing grippy gloves, as well as an anvil.
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Going east from the cabin spits you out on the edge of a cliff to the south and
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east. This is also accessible by going south from your yard. Beautiful vista or
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maybe .. sad vista?
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With the gloves acquired, you can climb to the very top of the dam. The dam is
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totally full of beautiful blue water, but a swarm of security robots is scanning
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the perimeter, ready to blast anyone who gets too close. There's a sturdy piece
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of rebar up here, which you can carry down with you.
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Using the hammer and the rebar on the anvil, you can bend the rebar into a pretty
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convincing crowbar. You're now ready to finish the game.
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Using the crowbar, you're able to enter the dam's offices. There's a control room,
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a break room, and a typical office. The break room contains the key necessary to
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open the floodgates, and the office contains the manual necessary to know how.
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Both of these places, and the control room itself, are guarded by security robots.
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Maybe we need to use the crowbar in different ways to beat these guys?
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The break room's robot has a tempting cluster of wires. It can be defeated by hooking
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the wires with the bend in the crowbar, and snapping the wires.
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The office's robot has a visible seam running top to bottom. It can be defeated by
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simply smacking the robot with the crowbar.
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The control room's robot has a single big eye on its front. It can be defeated by
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throwing the crowbar and hitting it in the eyeball.
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Once all three are disabled and you have the required items, going to the control
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room and turning the key will finish the game.
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