Decide whether or not to use Guile #13

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opened 2025-01-15 23:06:04 -05:00 by bassguitarbill · 1 comment

Guile would be an interesting way to program the game: rather than writing a parser for my homemade config formats, I can write the adventure in Guile and just have a C backend for it. However, this was originally a C / Raylib project, so I'm not sure if switching to a tech I don't know is the best idea.

MVP: Should I use Guile or not, and if so, where should be break be between C and Guile?

Guile would be an interesting way to program the game: rather than writing a parser for my homemade config formats, I can write the adventure in Guile and just have a C backend for it. However, this was originally a C / Raylib project, so I'm not sure if switching to a tech I don't know is the best idea. **MVP**: Should I use Guile or not, and if so, where should be break be between C and Guile?
bassguitarbill added this to the Fatal Distractions 2025 project 2025-01-15 23:06:04 -05:00
bassguitarbill added this to the Chapter 1: Text Adventures milestone 2025-01-15 23:09:28 -05:00
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Reference: bassguitarbill/thrive#13
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