CC=gcc CFLAGS=-I../include -L../lib -Wall -lraylib -lopengl32 -lgdi32 -lwinmm -lcomdlg32 -lole32 BUTLER=../butler/butler.exe ITCH_CHANNEL=01-text-adventure-windows-x64 .PHONY: clean run butler_upload fatal_text_adventure_linux: data/actions.c data/rooms.c data/room_ins.c data/words.c data/flags.c data/items.c *.c $(CC) *.c $(CFLAGS) -o fatal_text_adventure_linux data/%.c: data/%.txt powershell "echo \"char *data_$*_txt = \"" > data/$*.c powershell "cat data/$*.txt | perl -pe 's/ *\| */|/g' | perl -pe 's/^/\\\"/' | perl -pe 's/$/\\n\\\"/'" >> data/$*.c echo ";" >> data/$*.c run: fatal_text_adventure_linux ./fatal_text_adventure_linux clean: rm -f ./fatal_text_adventure_linux rm -f ./data/*.c butler_upload: fatal_text_adventure_linux $(BUTLER) push ./fatal_text_adventure_linux.exe bassguitarbill/fatal-distractions:$(ITCH_CHANNEL)