CC=gcc
CFLAGS=-I../include -L../lib  -Wall -lraylib -lopengl32 -lgdi32 -lwinmm -lcomdlg32 -lole32
BUTLER=../butler/butler.exe
ITCH_CHANNEL=01-text-adventure-windows-x64

.PHONY: clean run butler_upload

fatal_text_adventure_linux: data/actions.c data/rooms.c data/room_ins.c data/words.c data/flags.c data/items.c *.c
	$(CC) *.c $(CFLAGS) -o fatal_text_adventure_linux

data/%.c: data/%.txt
	powershell "echo \"char *data_$*_txt = \"" > data/$*.c
	powershell "cat data/$*.txt | perl -pe 's/ *\| */|/g' | perl -pe 's/^/\\\"/' | perl -pe 's/$/\\n\\\"/'" >> data/$*.c
	echo ";" >> data/$*.c

run: fatal_text_adventure_linux
	./fatal_text_adventure_linux

clean:
	rm -f ./fatal_text_adventure_linux
	rm -f ./data/*.c

butler_upload: fatal_text_adventure_linux
	$(BUTLER) push ./fatal_text_adventure_linux.exe bassguitarbill/fatal-distractions:$(ITCH_CHANNEL)