#include "../raylib.h"
#include "input.h"

#include <stdlib.h>

#define TARGET_FPS 60

int main(void)
{
    InitWindow(800, 450, "Text Adventure");
    SetTargetFPS(TARGET_FPS);

    Input *input = malloc(sizeof(Input));
    clear_input_buffer(input);

    while (!WindowShouldClose())
      {
	BeginDrawing();
	ClearBackground(BLACK);
	handle_pressed_keys(input);
	DrawText(input->input_buffer, 190, 200, 20, RAYWHITE);
        EndDrawing();
    }
    CloseWindow();

    return 0;
}