#include "../raylib.h" #include "input.h" #include <stdlib.h> #define TARGET_FPS 60 int main(void) { InitWindow(800, 450, "Text Adventure"); SetTargetFPS(TARGET_FPS); Input *input = malloc(sizeof(Input)); clear_input_buffer(input); while (!WindowShouldClose()) { BeginDrawing(); ClearBackground(BLACK); handle_pressed_keys(input); DrawText(input->input_buffer, 190, 200, 20, RAYWHITE); EndDrawing(); } CloseWindow(); return 0; }