thrive/intro.c
2025-01-30 18:03:08 -05:00

59 lines
1.6 KiB
C

#include <stdlib.h>
#include "intro.h"
#define FONT_SIZE 36
void display_loading(void) {
int window_width = GetRenderWidth();
int window_height = GetRenderHeight();
int loading_width = MeasureText("Loading...", FONT_SIZE);
BeginDrawing();
DrawText("Loading...", window_width - loading_width, window_height - FONT_SIZE, FONT_SIZE, RAYWHITE);
EndDrawing();
}
Intro *load_intro(void) {
Intro *i = malloc(sizeof(Intro));
i->textures = malloc(sizeof(Texture) * 3);
Image bgb = LoadImage("img/made_by_bgb.png");
i->textures[0] = LoadTextureFromImage(bgb);
UnloadImage(bgb);
Image ray = LoadImage("img/made_w_raylib.png");
i->textures[1] = LoadTextureFromImage(ray);
UnloadImage(ray);
Image title = LoadImage("img/title.png");
i->textures[2] = LoadTextureFromImage(title);
UnloadImage(title);
i->texture_count = 3;
i->timer = 0.;
return i;
}
#define SLIDE_TIME 3.0
#define FADE_IN_TIME 0.5
#define FADE_OUT_TIME 0.5
void intro_display(Intro *intro) {
float frame_time, elapsed_time, alpha;
for (int i = 0; i < intro->texture_count; i++) {
intro->timer = GetTime() + SLIDE_TIME;
while((frame_time = GetTime()) < intro->timer) {
elapsed_time = SLIDE_TIME - (intro->timer - frame_time);
if (elapsed_time < FADE_IN_TIME)
alpha = ((FADE_IN_TIME - elapsed_time) / FADE_IN_TIME) * 255.;
else if (elapsed_time > SLIDE_TIME - FADE_OUT_TIME)
alpha = ((elapsed_time - (SLIDE_TIME - FADE_OUT_TIME)) / FADE_OUT_TIME) * 255.;
else
alpha = 0;
BeginDrawing();
DrawTexture(intro->textures[i], 0, 0, WHITE);
DrawRectangle(0, 0, 800, 450, (Color) { 0, 0, 0, alpha });
EndDrawing();
}
}
}