top-down-action-adventure/src/room.js

49 lines
1.1 KiB
JavaScript
Raw Normal View History

2025-06-04 01:16:48 -04:00
export default class Room {
constructor(json, name) {
this.json = json
this.name = name
console.log(json)
}
2025-06-03 21:33:59 -04:00
2025-06-04 01:16:48 -04:00
get tilesetsToLoad() {
const ts = {}
this.json.tilesets.forEach((tileset, index) => {
ts[`${this.name}-${index}`] = tileset.source
})
return ts
}
populateTilesets(assets) {
console.log(this.json)
this.tilesets = this.json.tilesets.map((tileset, index) => {
const ts = assets.get(`${this.name}-${index}`)
ts.populateImage(assets)
return ts
})
}
draw(ctx) {
this.json.layers.forEach(layer => {
for (let y = 0; y < layer.height; y++) {
for (let x = 0; x < layer.width; x++) {
const index = x + (y * layer.width)
const tileIndex = layer.data[index] - 1
const tileset = this.tilesets[0]
const [sx, sy] = tileset.tileOffset(tileIndex)
ctx.drawImage(
tileset.image,
sx,
sy,
tileset.tileWidth,
tileset.tileHeight,
x * this.json.tilewidth,
y * this.json.tileheight,
this.json.tilewidth,
this.json.tileheight
)
}
}
})
}
2025-06-03 21:33:59 -04:00
}